Mar 04, 2014
Ten CIA grads talk about automotive design careers in three new videos
Feb 14, 2014
2014 Student Independent Exhibition
Feb 28, 2014
Progressive acquires artwork by CIA instructor Dan Tranberg
Mar 28, 2014
The Accident: Recent Work by Nicky Nodjoumi
43 minutes ago via Facebook
High school students, take a creative leap this summer and develop a new understanding of the creative process in CIA’s Pre-College course, Foundation in Art + Design, that will be taught by CIA alumni Richard Fiorelli and Eddie Mitchell. Learn more about this course at http://ow.ly/uctGo.
Feb 19, 2014
Photography major captures images on hand-blown glass
Mar 28, 2014
Dinner by Design – Art of the Table, and a runway show
Feb 14, 2014
Glass major wins award in Niche magazine competition
Apr 22, 2014 @ Museum of Contemporary Art Cleveland in Cleveland, OH
2014 Spring Design Show
Mar 05, 2014
3/6-9: Jon Jost in person, Bettie Page Reveals All, THe Pawnbroker & more!
Blog . knot(e): Audio and Visual Interface
knot(e) is a prototype by Matthieu Minguet that utilizes the headphone input jack of mobile devices, giving users the capability to generate visual and sound compositions by tightening or loosening the “knots” attached to headphones. See this amazing interface in action in the above video.
An excerpt from Minguet’s Vimeo description:
"Knot (e) is a device that offers a new way of using objects that we connect to our mobile devices. The prototypes, shown in the form of a rope, harness themselves to revisit the new node as input data. As an extension of a conventional listening device, it allows the user to generate visual and sound compositions. The intersection of the rope amplifies the signal. Conversely, the absence of knots and curves restores the application to its original position. Each prototype has its own forms, colours, atmospheres and sound effects."
How it works (from the Creative Applications Network):
"Software is managed by openFrameworks, IOS Objective-C and PureData. The openFrameworks part for conceptualize the application. The objective-C for the GUI and the audio softModem analysis. Finally, PureData for playing audio loops, generate effects and return audio flux informations.
The main technical challenge for Matthieu was to manage the size of components in a tiny cylinder volume. Components and wire management. And also to communicate with those three languages. The physical interaction of bending the rope could also be mapped to other applications for altogether different purpose."
Software: openFrameworks / Objective-C / Pure Data
Hardware: Arduino / Sensors / sailing Rope / iPhone