Dec 06, 2013
New video highlights George Kozmon's playful work
Nov 02, 2013
Cinematheque to show eight classic comedies by Ernst Lubitsch
Dec 02, 2013
Industrial design grad gives TEDx talk on creative play
Nov 08, 2013
2013 Fall Exhibition
about 17 hours ago via Facebook
Alums Pamela Argentieri, Mike Mikula, John Carter, and David Pohl from the class of 1987 break for a photo in Reinberger Galleries. #throwbackthursday #tbt #ciatbt
Dec 02, 2013
CIA's Contemporary Artist Index: 31,000 strong, and now easier to use than ever
Dec 13, 2013 @ CWRU White Building, Room 411 in Cleveland, OH
CWRU + CIA game design final presentation with Microsoft Game Studios
Nov 22, 2013
CIA wins UCI award for Euclid Avenue ArtBox project
Jan 13, 2014
34th annual Scholastic Art & Writing Exhibition
Dec 10, 2013
12/12-14; The Last Time I Saw Macao, White Reindeer, Two by Lubitsch
Blog . knot(e): Audio and Visual Interface
knot(e) is a prototype by Matthieu Minguet that utilizes the headphone input jack of mobile devices, giving users the capability to generate visual and sound compositions by tightening or loosening the “knots” attached to headphones. See this amazing interface in action in the above video.
An excerpt from Minguet’s Vimeo description:
"Knot (e) is a device that offers a new way of using objects that we connect to our mobile devices. The prototypes, shown in the form of a rope, harness themselves to revisit the new node as input data. As an extension of a conventional listening device, it allows the user to generate visual and sound compositions. The intersection of the rope amplifies the signal. Conversely, the absence of knots and curves restores the application to its original position. Each prototype has its own forms, colours, atmospheres and sound effects."
How it works (from the Creative Applications Network):
"Software is managed by openFrameworks, IOS Objective-C and PureData. The openFrameworks part for conceptualize the application. The objective-C for the GUI and the audio softModem analysis. Finally, PureData for playing audio loops, generate effects and return audio flux informations.
The main technical challenge for Matthieu was to manage the size of components in a tiny cylinder volume. Components and wire management. And also to communicate with those three languages. The physical interaction of bending the rope could also be mapped to other applications for altogether different purpose."
Software: openFrameworks / Objective-C / Pure Data
Hardware: Arduino / Sensors / sailing Rope / iPhone