Story: Sep 02, 2014
CIA ingenuity will be on display at arts and technology fest...
CIA Exhibition: Aug 28, 2014
2014 Faculty Exhibition
Story: Aug 27, 2014
New residence hall welcomes first-year students in comfort, ...
Events: Sep 05, 2014
Lunch On Fridays: Kasumi
Social: about 4 hours ago via Facebook
CIA Game Design majors Helen Su and Natilya Ratcliff spent the summer of 2014 interning at NASA's Glenn Research Center, where they worked on educational games ...
Story: Aug 18, 2014
2014 grad to design whimsical playgrounds for Colorado compa...
Events: Sep 06, 2014
Mizoguchi's Greatest Decade
Story: Aug 18, 2014
CIA again named to "Best in the Midwest" list
Events: Sep 27, 2014
Filmmaker and author John Waters to present one-man show
Blog: Sep 02, 2014
9/4-7: The German Doctor, Mizoguchi's The Life of Oharu & more!
Blog . T(ether)
T(ether) from Matthew Blackshaw on Vimeo. T(ether) combines motion capture with the iPad 2, turning the device into a virtual reality you can interact with while wearing specific gloves and a headset. The system uses Vicon motion capture cameras to track the position and orientation of tablets, user heads and hands. The motion capture system consists of 19 cameras mounted on a frame, covering a tracked space of 14 by 12 by 9 feet, where the tracking of retro-reflective tags occurs. The cameras are connected to a server, which processes the marker data from each camera reconstructing spatial position and orientation. Apple's iPad 2 tablets are used as a window to the virtual world. It seems a little clunky right now, but in ten years I could see this being an incredible way to construct and manipulate 3D forms digitally.
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