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Drawing: Style Context

Course No. DRG 423  Credits: 3.0

Students explore diverse disciplines in, and develop a wide range of, visual linguistics and technical skills. Traditional and unconventional mediums and materials are explored and verified through application. An infinite range of resource information is utilized from direct observation, photo documentation, and introspective insights. Projects are student driven with an emphasis on working with the students to develop their ideas through research, exploration, and experimentation with different drawing media. Using critique as a format for class interaction, work will be presented for both formal and interpretive analysis during several stages in its production. Museum and gallery excursions and visiting artists are regularly scheduled to expose students to historical and contemporary artwork and practice. 3 credits.

Advanced Drawing: BFA Capstone Project

Course No. DRG 430  Credits: 3.0

In this course, each student will develop an independent BFA thesis project in drawing. Coursework emphasizes a deep understanding of the impacts of process and form as one builds a body of work. Through in-studio work time, vigorous peer-to-peer critique and discussions of relevant readings, each student will refine their approach to their thesis project. Students will situate their work within the post-1960s expanded field of drawing by considering diverse historical and contemporary approaches to the discipline including but not limited to illusionism, abstraction, and diagrammatic approaches. Required of all Senior Drawing majors and open as an elective with the prerequisite of Illusionism or through permission of instructor or Drawing Department Chair. 3 credits.

2D Design

Course No. FNDN 110  Credits: 3.0

In this fundamental visual composition course, students learn the primary elements and principles of visual language and are introduced to a range of formal and conceptual problems which become increasingly complex as the course progresses. Students are challenged to explore core design principles of visual organization in unique and challenging ways, and to gain the ability to problem-solve through ideation processes, group dialogue, perceptual refinement and skills management. Developing analytical skills and the ability to effectively engage in an ongoing process of critique are also core components of the course. 2D Design involves the planning and organization of the parts within a whole, through a sense of experimentation, risk taking and discovery. This course focuses primarily on 2-dimensional forms but also gradually introduces some elements related to 3-dimensional forms. Material exploration and the development of strong manual skills in regard to visual acuity and craft sensitivity are a key aspect of every assignment. Knowledge and skills gained in concurrent Foundation program areas such as drawing and digital skills are fundamental for communicating ideas and are reinforced in 2D Design. Corequisites: FNDN 110L. 3 credits.

Design Safety Lab

Course No. FNDN 110L  Credits: 0.0

Design Safety Lab class introduces woodshop safety and basic skills in machinery use. Students learn the fundamental characteristics of wood as a versatile medium, as well as appropriate construction methods for particular applications. 0 credits.

3D Design

Course No. FNDN 111  Credits: 3.0

This course builds on the experiences of 2D Design with compositional and conceptual problems being explored fully in three dimensions. Form, mass, volume, spatial interactions, material qualities, and physical forces are key factors. Students continue to learn to perceive and control visual relationships within the design structures they make. The aesthetic and conceptual potential of materials and processes (craft) are also vital aspects of this studio course. Creative processes of problem solving through research, investigation and ideation, together with an attitude of discovery, are required for all concept and project explorations. Ideational drawing, model making, material studies, and prototypes contribute to developing ideas to a high and thoughtful level. Various methods and approaches to giving form (such as additive, subtractive, assemblage and joinery) are challenges for every concept explored. 3D Design projects have the potential to be explored as sculpture, functional design, or even as a hybrid. Students are challenged to follow their passions and gain experience in self-directing project outcomes. 3 credits. Prerequisites: FNDN 110 and FNDN 110L. corequisite: Safety Lab Part 2.

View artwork created in 3D Design course.

Digital I

Course No. FNDN 120  Credits: 3.0

Digital I is a course that introduces foundational digital tools and concepts in art and design. Use of the computer, digital cameras, wacom pens, printers, scanners, and similar digital tools will be covered. Topics include color in additive synthesis (light), color theory, perception, illustration, integration of digital work with non-digital work, file management locally and in the cloud, online communication, and digital prsentations. Course structure consists of introductory concept lectures, technical instruction, lab time with guidance and group critique of finished assignments. 3 credits.

Digital II

Course No. FNDN 121  Credits: 3.0

Digital II builds technical proficiency and critical thinking about the role of digital technology. The course offers a common core that reviews file management and digital workflows, covers video editing, time-based images, narrative structures, 3D output of assets from digital models, and forms digital literacy in relation to vocabulary, resources, and digital research. Students will gain experience with basic coding, interactivity, and go more in depth into a particular topic in their chosen track. Course structure consists of introductory concept lectures, technical instruction, lab time with guidance and group critique of finished assignments. 3 credits.

Digital II- Image & Sequence

Course No. FNDN 121  Credits: 3.0

Digital Image & Sequence is a course that introduces foundational digital painting skills and principles of animation. Focus will be on digital painting and how classical painting translates to digital and how it has influenced modern art, and on fundamental animation principles while also having an opportunity to bring their drawings to life. Course structure consists of introductory concept lectures, technical instruction, lab time with guidance and group critique of finished assignments.

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