Story: Sep 26, 2014
CIA's Community Works series focuses on socially engaged art...
CIA Exhibition: Aug 28, 2014
2014 Faculty Exhibition
Story: Sep 22, 2014
Television and film writer teaching narrative writing at CIA
Events: Sep 06, 2014
Mizoguchi's Greatest Decade
Social: about 19 hours ago via Facebook
Rachel Lamping '14 won first place and the audience favorite award at the California International Animation Festival 2014 for her 2D animation, "Different Not ...
Story: Sep 16, 2014
CIA Professor Tina Cassara inspires Sculpture Center exhibit...
Events: Oct 03, 2014
Lunch On Fridays: Haishan Deng
Story: Aug 27, 2014
New residence hall welcomes first-year students in comfort, ...
Events: Oct 11, 2014
CIA Portfolio Day
Blog: Sep 24, 2014
9/25-28: John Waters in person, Sansho the Bailiff, three by Joanna Hogg
Academics . Courses
Game Testing + Level Design
Introduction Game Testing/Level Design for Game Design will cover 3D level design for video games. Students will learn how to create and use design documents and sketches/diagrams as well as the student will be able to create a complete level diagram and implement it using a commercial game engines. Student will fully test all stages throughout the level process. Students will use UDK engine. Students will learn tools/skills and concepts used to create game levels in 2D and 3D level design by using architecture theory, concepts of critical path and flow, balancing, lighting, gameplay experience, and various storytelling for level design. Students will learn how to setup testing conditions in different process of making a game/level. Required: Requirement for Game Majors and Open Elective.
While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.