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Photography
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Jul 23, 2014

Professor's productive year saw exhibitions, acquisitions, residencies, travel, and press

View details 2014 Student Summer Show

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May 19, 2014

2014 Student Summer Show

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Jul 22, 2014

CIA grad's iconic monument to be rededicated

View details 60 Looney Tunes cartoons coming to the Cinematheque

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Jul 05, 2014

60 Looney Tunes cartoons coming to the Cinematheque

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2 days ago via Facebook

This amazing piece by recent CIA photography grad Emma Howell '14 is an example of the collection of artwork on our Pinterest board showcasing student artwork. Check out more at http://ow.ly/zA8Vt!

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Jul 22, 2014

Thursday night concert series rocks CIA's neighborhood

View details 2014 Faculty Exhibition

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Aug 28, 2014

2014 Faculty Exhibition

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Jun 25, 2014

Cuyahoga County unveils county seal designed by CIA student

View details 2014 Faculty Exhibition Opening Reception

cia exhibition

Aug 28, 2014

2014 Faculty Exhibition Opening Reception

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Jul 23, 2014

7/24-26: The Lunchbox, Tweety & Sylvester, Richard Myers & more!

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Aug 20, 2013

CIA named one of the "Best in the Midwest"

View details Fall 2014 Open House

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Nov 15, 2014

Fall 2014 Open House

Academics . Photography . Courses

Photography Courses

Intro Game Design

Course No. GAME215  Credits: 3.0
Faculty Jared Bendis

Game design allows artists to create meaningful play and interactive experiences in any medium. This introductory course, which explores both digital and non-digital games, aims to provide a critical vocabulary and historical context for analyzing games as art well as it will also focus on the skills and techniques necessary to incorporate game design into your ongoing art practice. Through a combination of theoretical readings, case studies, critical analysis and design exercises, we will explore the expressive potential of games. You will learn to: identify, create and manipulate core game elements such as player's objective; rule systems; feedback structures; win-loss scenarios; competitive and cooperative dynamics; and different modes of social interaction. Students will get an overview of the game development and design process. Emphasis will be placed on manual and conceptual skills, creating character and scene modules, interface planning and game structure. On completion, students should be able to demonstrate familiarity with production of graphic components optimized for game usage, interactivity and an overall perspective of the game industry.

Photo major who prints on glass makes headlines on Wired.com

Photo major who prints on glass makes headlines on Wired.com

Photography major Emma Howell '14 built a camera that prints images on handblown glass. Wired.com published this feature story on Howell's remarkable achievement.

Meet Your Professors view all

Mark Tekushan

Mark Tekushan

Adjunct Faculty

Mark Tekushan sees advertising, production and design in extraordinary ways. His creative genius spans the wor...more

Cores + Connections

Our connections are your connections.

While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.

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Community Works

Visiting artists, exhibitions, conference and symposia exploring socially engaged art.

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Show the world creativity matters: make a gift to the annual fund.

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Cores + Connections

Learn more about CIA's proven method for academic and professional excellence.