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Interior Design
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Aug 18, 2014

2014 grad to design whimsical playgrounds for Colorado company

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Aug 28, 2014

2014 Faculty Exhibition Opening Reception

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Aug 18, 2014

CIA again named to "Best in the Midwest" list

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Aug 28, 2014

2014 Faculty Exhibition

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Aug 13, 2014

Biomedical grad wins award for animation on stuttering

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Sep 27, 2014

Filmmaker and author John Waters to present one-man show

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Aug 11, 2014

Student-designed app teaches embryology, improves scores

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Nov 15, 2014

Fall 2014 Open House

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Aug 19, 2014

8/21-24: Harold Lloyd in The Freshman, Filth, Dormant Beauty & more!

Academics . Interior Architecture . Courses

Interior Architecture Courses

Game Testing + Level Design

Course No. GAME 318  Credits: 3.0
Faculty Harrison Walsh | Michael Geig

Introduction Game Testing/Level Design for Game Design will cover 3D level design for video games. Students will learn how to create and use design documents and sketches/diagrams as well as the student will be able to create a complete level diagram and implement it using a commercial game engines. Student will fully test all stages throughout the level process. Students will use UDK engine. Students will learn tools/skills and concepts used to create game levels in 2D and 3D level design by using architecture theory, concepts of critical path and flow, balancing, lighting, gameplay experience, and various storytelling for level design. Students will learn how to setup testing conditions in different process of making a game/level. Required: Requirement for Game Majors and Open Elective.

Meet Your Professors view all

Michael Gollini mikegolliniart01.jpgmikegolliniart02.jpg

Michael Gollini

Associate Professor/Chair of Interior Architecture

Michael is an associate professor and chair of the Interior Design Department at the Cleveland Institute of Ar...more

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