Apr 23, 2014
CIA grads win 25% of nation's top retail design honors
Mar 15, 2014 @ MOCA Cleveland in Cleveland, OH
CIA's Traveling Sketchbooks make a last stop at MOCA
Apr 17, 2014
Design major gets zombie's reception at her former school
Mar 28, 2014
The Accident: Recent Work by Nicky Nodjoumi
about an hour ago via Facebook
CIA produced its first three medical illustration (later to become biomedical art) grads in May 1977, shown here, left to right: Diane Kastelic, Mark Sabo, and Jan Rapp. #throwbackthursday #tbt #ciatbt
Apr 16, 2014
Alumnus and superhero comics writer Brian Bendis visits CIA
Mar 28, 2014
Dinner by Design – Art of the Table, and a runway show
Apr 15, 2014
Students win $11,000 in Dealer Tire art competition
Apr 22, 2014 @ Museum of Contemporary Art Cleveland in Cleveland, OH
2014 Spring Design Show
Apr 22, 2014
4/24-27: Bernard Hermann weekend with CITIZEN KANE, MARNIE & more!
Course No. IND417 Credits: 3.0
Faculty Douglas Paige
This course functions as a professional design studio, placing an emphasis on client-based projects and interdisciplinary teamwork. All companies/organizations who are participating in the course make a financial commitment to CIA and intern team members are compensated. Compensation varies, but is based on the project budget, time commitment and individual contributions. The faculty, who will oversee the process, deliverables and schedule for each project, will determine studio responsibilities (enrollment requires prior approval by instructor). Offered fall and spring.
Design Research Methods
Course No. DES353 Credits: 3.0
Faculty Kaja Tooming Buchanan
The goal of this course is to explore the methods by which designers come to understand user needs, feelings, expectations, and values. These methods are a preparation for developing breakthrough products— tangible and intangible—as well as interactions and services. We will explore several methods and their practical application in the design process to develop new products and test their usability and efficiency. Understanding user experience has become a central, distinguishing feature of the best product development, and our goal is to survey some of the best methods in current use. For example, we will learn how to build scenarios, interpret needs, generate and test ideas, visualize information and choreograph solutions. This involves interdisciplinary understanding, because many of the methods come from other fields. The growing complexity of products in our lives requires a wider understanding of how the social and behavioral sciences, together with the humanities and cultural sciences, are of deep value in the work of design. It requires, for example, an understanding of case study methodology, a matrix of methods of value for designers. It also requires deeper understanding of the underlying principles that give meaning, create value, and direct the whole design process. The course will be based on readings, exercises, and a variety of practical projects that support studio work. Apply as studio elective or as art/craft/design history/theory liberal arts distribution requirement.
Emotion + Aesthetic Expression
Course No. DES350 Credits: 3.0
Faculty Kaja Tooming Buchanan
The goal of this course is to explore the concepts of emotion and aesthetic expression. We will seek to understand how and why emotion and aesthetic expression are central concepts in the theory and practice of art and design. We seek a strategic perspective on art and design with particular attention to the concepts and methods of liberal arts. We seek to balance theory, practice and production and encourage innovation and creativity. We will investigate concrete examples of emotional and aesthetic expression in a variety of traditional and new media in art and design, exploring different subject matters, materials, forms and purposes. Final grades will be based on two components: class participation and written assignments.
Ergonomics + Design
Course No. IND280 Credits: 3.0
Faculty Carla Jean Blackman
This course focuses the process of designing for human use. Anthropometrics, task analysis, user experience, research and safety are explored. Course content is aligned with projects in Industrial Design 1.2. Each class will include lectures and exercises, and will be supplemented with assigned readings and regular performance opportunities. Offered sophomore spring.
Industrial Design 1.1
This course will focus on basic processes and principles of industrial design and product development. An emphasis will be placed on user-centered problems solving and methods for achieving innovative results. Multiple semester projects are structured around key design concepts and individual career interests. Projects are structured to reinforce research, concept generation and refinement, resulting in solutions that address functional and aesthetic issues. Regular formal reviews with enable individuals to develop verbal and visual presentation skills, and formal lectures will be balanced against one-on-one in-studio instruction. Offered fall.
Industrial Design 1.2
This course is an extension of Industrial Design 1.1, with a focus on advanced industrial design and product development processes and principles. Emphasis will be placed on in-depth analysis and synthesis, in addition to market-driven exploration. One semester project will focus on problem solving based on systematic ergonomic testing, while the other is a sponsored project that involves interaction with design, marketing and engineering professionals. Regular formal reviews with enable individuals to develop verbal and visual presentation skills, and formal lectures will be balanced against one-on-one in-studio instruction (prerequisite: Industrial Design 1.1). Offered sophomore spring.
Industrial Design 2.1
This course will focus on in-depth design exploration, placing an emphasis on high-level research, innovative concept generation and refinement focused on problem solving and manufacturability. Semester projects will focus on sustainability and furniture, the later project requiring a full-size functional prototype. Project themes are intended to cover key critical information, while tailoring material to individual interests. Regular formal reviews with enable individuals to develop verbal and visual presentation skills, and formal lectures will be balanced against one-on-one in-studio instruction (prerequisite: Industrial Design 1.2). Offered junior fall.
Industrial Design 2.2
This course is an extension of Industrial Design 2.1, with a focus on strategic aspects of design. Further emphasis will be placed on research, concept generation and refinement focused on problem solving. Semester projects will focus on design in the context of business objectives and a broader product development environment. Project work will involve teamwork and direct interaction with outside design and marketing professionals. Regular formal reviews with enable individuals to develop verbal and visual presentation skills, and formal lectures will be balanced against one-on-one in-studio instruction. (prerequisite: Industrial Design 2.1) Offered junior spring.
Scott Colosimo '04, the CIA Industrial Design grad who's established his own motorcycle company, Cleveland CycleWerks, has taken the first step toward moving production of his bikes to Cleveland.
Associate Professor/Chair of Industrial Design
Dan is a designer, educator and entrepreneur. He consults in the area of industrial design, design strategy an...more
While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.
Sharpen your artistic skills at CIA's Pre-College Program this summer.
Nicky Nodjoumi and Dinner by Design exhibitions
CIA welcomes spring with two wildly different shows.
Cores + Connections
Learn more about CIA's proven method for academic and professional excellence.