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Game Design

Academics . Game Design . Courses

Game Design Courses

The Extended Body

Course No. FIB320/420  Credits: 3.0
Faculty Christina Cassara

This class will address the amplification and expansion of the body into space and the role of the senses in perception. Studio work will begin with a consideration of how we understand the world though touch, sight, smell/taste, the sense of hearing, and kinesthetic perception supplied by muscles of the body. Costume, object-generated performance and social sculpture are examples of the directions taken by students. Media, processes and techniques are open and will be based on individual interests, knowledge and skill sets. Open elective. Required Junior year FMS Majors. 3 credits.

CIA's Animation and Game Design programs listed 5th best in the Midwest

CIA's Animation and Game Design programs listed 5th best in the Midwest

Animation Career Review names CIA's Animation and Game Design programs as fifth best in the Midwest, noting our vast classroom/studio space.

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Harrison Walsh stingray01.jpgfountain.jpg

Harrison Walsh

Adjunct Faculty

Harrison Walsh has been an adjunct faculty member of the Cleveland Institute of Art's Game Design Department s...more

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