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Game Design
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Apr 23, 2014

CIA grads win 25% of nation's top retail design honors

View details CIA's Traveling Sketchbooks make a last stop at MOCA

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Mar 15, 2014 @ MOCA Cleveland in Cleveland, OH

CIA's Traveling Sketchbooks make a last stop at MOCA

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Apr 17, 2014

Design major gets zombie's reception at her former school

View details The Accident: Recent Work by Nicky Nodjoumi

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Mar 28, 2014

The Accident: Recent Work by Nicky Nodjoumi

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about an hour ago via Facebook

CIA produced its first three medical illustration (later to become biomedical art) grads in May 1977, shown here, left to right: Diane Kastelic, Mark Sabo, and Jan Rapp. #throwbackthursday #tbt #ciatbt

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Apr 16, 2014

Alumnus and superhero comics writer Brian Bendis visits CIA

View details Dinner by Design  Art of the Table, and a runway show

cia exhibition

Mar 28, 2014

Dinner by Design Art of the Table, and a runway show

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Apr 15, 2014

Students win $11,000 in Dealer Tire art competition

View details 2014 Spring Design Show

cia exhibition

Apr 22, 2014 @ Museum of Contemporary Art Cleveland in Cleveland, OH

2014 Spring Design Show

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Apr 22, 2014

4/24-27: Bernard Hermann weekend with CITIZEN KANE, MARNIE & more!

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Aug 20, 2013

CIA named one of the "Best in the Midwest"

View details 2014 Spring Illustration + Animation Show

cia exhibition

Apr 22, 2014

2014 Spring Illustration + Animation Show

Academics . Game Design . Courses

Game Design Courses

Natural Science + Zoological Illustration

Course No. BMA253  Credits: 3.0
Faculty Amanda Almon | Thomas Nowacki

This course is designed to develop strong observational skills, and integrate traditional and digital media within the scope of monochromatic production. The goal will be to convey an aesthetically powerful illustration, which effectively provides a solution for a specific visual communication problem. The student will learn a vocabulary for expressing pertinent natural science and medical art concepts in relation to technique, design, composition, object accuracy/integrity and context. Students outside the major of Biomedical Art will be required to apply the concepts and techniques taught in class to observational subjects pertinent to their major of study. The emphasis will be tonal and line base methods in various media, including graphite, ink, black/white color pencil, carbon dust, and introductory digital illustration techniques in Adobe Photoshop. The rendering concepts learned will provide a solid foundation for subsequent semesters and be integrated further into the broader scope and applications in Biomedical Art. Offered fall.

CIA's Animation and Game Design programs listed 5th best in the Midwest

CIA's Animation and Game Design programs listed 5th best in the Midwest

Animation Career Review names CIA's Animation and Game Design programs as fifth best in the Midwest, noting our vast classroom/studio space.

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Kasumi 13476059.jpg13516268.jpg

Kasumi

Associate Professor

2011 Guggenheim Fellowship recipient Kasumi is internationally celebrated as a leading innovator of a new art ...more

Cores + Connections

Our connections are your connections.

While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.

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Pre-College Program

Sharpen your artistic skills at CIA's Pre-College Program this summer.

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Nicky Nodjoumi and Dinner by Design exhibitions

CIA welcomes spring with two wildly different shows.

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Cores + Connections

Learn more about CIA's proven method for academic and professional excellence.