Story: Aug 27, 2014
New residence hall welcomes first-year students in comfort, ...
CIA Exhibition: Aug 28, 2014
2014 Faculty Exhibition
Story: Aug 18, 2014
2014 grad to design whimsical playgrounds for Colorado compa...
Events: Sep 06, 2014
Mizoguchi's Greatest Decade
Social: about 18 hours ago via Facebook
Join us tonight for the opening reception of CIA’s 2014 Faculty Exhibition for a look at recent work by CIA's accomplished faculty members. The exhibition, wh...
Story: Aug 18, 2014
CIA again named to "Best in the Midwest" list
Events: Sep 27, 2014
Filmmaker and author John Waters to present one-man show
Story: Aug 13, 2014
Biomedical grad wins award for animation on stuttering
Introduction to Game Development
Course No. GAME 322 Credits: 3.0
Faculty Michael Geig
The objective of this course is to provide an introduction to the principles of modern game development and programming. Current video game technologies and development environments will be covered. Topics will include the history of computer games, modern game engines, graphics, physics simulation, AI simulation, sound generation, and network architecture for games. Students will apply theoretical concepts taught during lectures to a series of game design projects. Required of junior Game Design majors. Also open to electives.
Animation Career Review names CIA's Animation and Game Design programs as fifth best in the Midwest, noting our vast classroom/studio space.
Michael is currently working as an indie game developer with well over a decade of prior experience in AAA gam...more
While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.
Visiting artists, exhibitions, conference and symposia exploring socially engaged art.
Show the world creativity matters: make a gift to the annual fund.
Cores + Connections
Learn more about CIA's proven method for academic and professional excellence.