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Game Design
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CIA Exhibition: Aug 28, 2014

2014 Faculty Exhibition

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Lunch On Fridays: Kasumi

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Filmmaker and author John Waters to present one-man show

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9/4-7: The German Doctor, Mizoguchi's The Life of Oharu & more!

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Student-designed app teaches embryology, improves scores

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Fall 2014 Open House

Academics . Game Design . Courses

Game Design Courses

Industrial Design 1.2

Course No. IND 236  Credits: 3.0
Faculty Douglas Paige | Peter McEachen | Robert Martinez
Prerequisite(s) Industrial Design 1.1

This course is an extension of Industrial Design 1.1, with a focus on advanced industrial design and product development processes and principles. Emphasis will be placed on in-depth analysis and synthesis, in addition to market-driven exploration. One semester project will focus on problem solving based on systematic ergonomic testing, while the other is a sponsored project that involves interaction with design, marketing and engineering professionals. Regular formal reviews with enable individuals to develop verbal and visual presentation skills, and formal lectures will be balanced against one-on-one in-studio instruction (prerequisite: Industrial Design 1.1). Offered sophomore spring.

CIA's Animation and Game Design programs listed 5th best in the Midwest

CIA's Animation and Game Design programs listed 5th best in the Midwest

Animation Career Review names CIA's Animation and Game Design programs as fifth best in the Midwest, noting our vast classroom/studio space.

Meet Your Professors view all

Michael Wu halo-3-postcards-sierra-117-8-dam-facility2.jpghalo-3-wallpaper-halo-chapter-1080p-032-pelican-crash-site2.jpg

Michael Wu

Michael is currently working as an indie game developer with well over a decade of prior experience in AAA gam...more

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