events
May 31, 2013
Cinematheque to Present Two Parallel Comedy Film Series
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about 14 hours ago via Facebook
Whether you’re a beginner or advanced artist, plan to attend CIA’s pay-as-you-go Life Drawing sessions on Wednesdays from 7-9pm in room 200 of the Joseph McCullough Building. Just bring your favorite drawing supplies + $15! More information available at http://ow.ly/lF4W1.
Academics . Game Design . Courses
Game Production II
Course No. TIM321 Credits: 3
Faculty Knut Hybinette
This course is an advance team based course where the whole class is one team for one semester and continuation from Game Production I. Students will create one fully functional Indie Game or Experimental game during the semester. Student will work to develop game from interactive technology that extends beyond the traditional videogame. This could include education, medical, training, autism, conceptual/artistic, policy exploration, analytics, visualization, simulation, the arts, and therapy. This class is required game majors and other advance digital majors. Student activities in this course will reflect the game production pipeline, including project pitches, definition of requirements and design detail. Required: Requirement for Game Majors. Pre-requisite: Game Media Prodcution I.
Team creates phone app that tracks energy usage and customizes energy reports
Sarah Paul
Assistant Professor/Chair of TIME-Digital Arts, Game Design
Sarah Paul is chair of the TIME-Digital Arts Department at the Cleveland Institute of Art.more
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