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Game Design

Academics . Game Design . Courses

Game Design Courses

Fiber: Digital Images, Patterns + Structures

Course No. FIB271/371/471  Credits: 3.0
Faculty William Lorton

In this class students will learn to design repeat patterns and structures for weaving, printing, and other digitally controlled output systems. Participants will be introduced to methods of analog and digital repeat generation while gaining fluency in ProWeave, and furthering their knowledge of Illustrator and Photoshop. Arrangements with affiliated institutions will allow students to have their designs digitally printed, die-cut, or industrially woven, expanding the opportunity for fulfillment of their concepts on a scale and complexity previously unrealized. Classroom discussion will examine the impact of historical, cultural, industrial, and contemporary factors on pattern design. No Prerequisites. Open elective. Required for FMS majors, year is not prescribed. Offered Spring only.

A case study on creative minds in medicine

A case study on creative minds in medicine

CIA faculty members created an app that teaches sick children how to manage their pain.

Meet Your Professors view all

Jared Bendis sample1.jpgsample2.jpg

Jared Bendis

Adjunct Faculty

Jared received his B.A. from Case Western Reserve University in Psychology with minors in Music and Art Studio...more

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While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.

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Sharpen your artistic skills at CIA's Pre-College Program this summer.

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Save the date. Four celebration events.

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