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Game Design

Academics . Game Design . Courses

Game Design Courses

Drawing: Style Context

Course No. DRG 423  Credits: 3.0

Students explore diverse disciplines in, and develop a wide range of, visual linguistics and technical skills. Traditional and unconventional mediums and materials are explored and verified through application. An infinite range of resource information is utilized from direct observation, photo documentation, and introspective insights. Projects are student driven with an emphasis on working with the students to develop their ideas through research, exploration, and experimentation with different drawing media. Using critique as a format for class interaction, work will be presented for both formal and interpretive analysis during several stages in its production. Museum and gallery excursions and visiting artists are regularly scheduled to expose students to historical and contemporary artwork and practice. 3 credits.

Meet Your Faculty view all

Harrison Walsh stingray01.jpgfountain.jpg

Harrison Walsh

Professor of Practice

Harrison has been teaching game design for 13 years at three colleges. During this time, he has also worked on...more

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