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Game Design

Academics . Game Design . Courses

Game Design Courses

Drawing: Style Context

Course No. DRG 323-423  Credits: 3.0
Faculty Amber Kempthorn

Students explore diverse disciplines in, and develop a wide range of, visual linguistics and technical skills. Traditional and unconventional mediums and materials are explored and verified through application. An infinite range of resource information is utilized from direct observation, photo documentation, and introspective insights. Projects are student driven with an emphasis on working with the student to develop their ideas through research, exploration, and experimentation with different drawing media. Using critique as a format for class interaction, work will be presented for both formal and interpretive analysis during several stages in its production. Museum and gallery excursions and visiting artists are regularly scheduled to expose students to historical and contemporary artwork and practice.

A case study on creative minds in medicine

A case study on creative minds in medicine

CIA faculty members created an app that teaches sick children how to manage their pain.

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Harrison Walsh stingray01.jpgfountain.jpg

Harrison Walsh

Adjunct Faculty

Harrison Walsh has been an adjunct faculty member of the Cleveland Institute of Art's Game Design Department s...more

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