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Game Design

Academics . Game Design . Courses

Game Design Courses

Drawing I

Course No. FND 117  Credits: 3.0
Faculty Amber Kempthorn | Anthony Ingrisano | Christian Wulffen | Gretchen Goss | Michael Meier | Peter Green | Sai Sinbondit | Sarah Kabot

Primary goals of Drawing 1 focus on core drawing concepts; basic methods, tools and materials; and an introduction into the language of mark making. Composition and visual analysis are emphasized through drawing from observation, including perspective theories as they relate to objects and environments. Students utilize observational information to develop a broad range of manual and perceptual skills and to develop an ability to translate the three-dimensional world into two dimensions. Students are challenged to develop a strong drawing practice through in-class work, out of class assignments, and in on-going drawing/sketch books. Offered fall.

A case study on creative minds in medicine

A case study on creative minds in medicine

CIA faculty members created an app that teaches sick children how to manage their pain.

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Keith Corcoran 3d2.jpgtoyota2.jpg

Keith Corcoran

Adjunct Faculty

Keith Corcoran is a U.S. Army veteran having trained and served as a Multimedia Illustrator for 6 of his 10 ye...more

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