Search
Game Design
View full story croppedrusso.jpg

Story: Sep 22, 2014

Television and film writer teaching narrative writing at CIA

View details 2014 Faculty Exhibition

CIA Exhibition: Aug 28, 2014

2014 Faculty Exhibition

View full story williambaffinroselc.jpg

Story: Sep 10, 2014

Painting chair curates exhibition exploring art, materials

View details Mizoguchi's Greatest Decade

Events: Sep 06, 2014

Mizoguchi's Greatest Decade

View Link

Social: about 8 hours ago via Facebook

"The great picnic," the latest installation by CIA grad Mark Reigelman '06, is featured in designboom magazine. Read the article below.

View full story inthedark.jpg

Story: Sep 02, 2014

CIA ingenuity will be on display at arts and technology fest...

View details Lunch On Fridays: GM Design

Events: Sep 26, 2014

Lunch On Fridays: GM Design

View full story dorm.jpg

Story: Aug 27, 2014

New residence hall welcomes first-year students in comfort, ...

View details Filmmaker and author John Waters to present one-man show

Events: Sep 27, 2014

Filmmaker and author John Waters to present one-man show

View details mandalaforblog.jpg

Blog: Sep 22, 2014

Make My Mandala

View full story liberal-artscma.jpg

Story: Aug 18, 2014

CIA again named to "Best in the Midwest" list

View details A Creative Life featuring Paul Yanko

Events: Oct 18, 2014 @ William Busta Gallery in Cleveland, OH

A Creative Life featuring Paul Yanko

Academics . Game Design . Courses

Game Design Courses

Biomedical Art: BFA Thesis

Course No. BMA 406  Credits: 3.0
Faculty Thomas Nowacki

This course is designed to act as a summative experience for the student. The final BFA Thesis Project will be a collaborative-project based learning system with requirements to solve and effectively communicate a medical or scientific problem. Integration of outside resources, effective client communication, professional practices, presentation and documentation of the process will be expected. The spring section of the course will serve as the means to complete the production and exhibition portion of the BFA project. The expectation will be a fully realized and completed BFA Project with the necessary supporting documentation, research paper, artist statement, project statement and any specific media (print or digital) that is needed for exhibition and installation. The choice of media will be evaluated on its appropriateness for communicating the message and solving the problem. The project visualization will be student driven; content needs will be determined by the student and the research. The emphasis in this course will be on the conceptual development and its realization through a design process which fully addresses the restraints of client collaboration, audience, time and budgetary considerations. Offered spring.

CIA's Animation and Game Design programs listed 5th best in the Midwest

CIA's Animation and Game Design programs listed 5th best in the Midwest

Animation Career Review names CIA's Animation and Game Design programs as fifth best in the Midwest, noting our vast classroom/studio space.

Meet Your Professors view all

Anthony Scalmato alpineadventcalendar.jpgrustleofthespring2.jpg

Anthony Scalmato

Assistant Professor/Chair of Animation/Interim Chair of Game Design

Anthony Scalmato is the Department Chair of Animation and the Interim Department Chair of Game Design at the C...more

Cores + Connections

Our connections are your connections.

While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.

Read More

Community Works

Visiting artists, exhibitions, conference and symposia exploring socially engaged art.

Read More

Support CIA

Show the world creativity matters: make a gift to the annual fund.

Read More

Cores + Connections

Learn more about CIA's proven method for academic and professional excellence.