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Academics . Game Design . Courses

Game Design Courses

2D/3D Compositing for Animation

Course No. ANIM 400  Credits: 3.0
Faculty Kasumi | Mark Tekushan

The course is designed to instruct students in the process and concepts of integrating 2D and 3D images from multiple digital sources into a single, seamless whole composite. The course will be examining tools, techniques and concepts which help to augment and compose digital space for sequences of images (still images, animations & video). Digital compositing is the manipulated combination of at least 2 or more sources of images to produce and integrated result. The course will use the process of compositing to demonstrate the following advanced concepts & techniques: digital compositing concepts, motion graphics integration, post production special effects, matte painting/masking, basic 2D rotoscoping and animation of different composited layers, depth and 2D space composites, 3D generated render passes, lighting and color correction for image synthesis and rendering with correct frame rate and aspect ratios. The fundamental concepts, principles and practices of time based digital compositing and rendering in order to establish a common aesthetic and technical language necessary to develop quality professional visual communications. Based primarily in the software program Adobe After Effects, students will immerse themselves in the making of integrated 2D works that are driven by medical/scientific, socially, culturally and research connected narratives.

A case study on creative minds in medicine

A case study on creative minds in medicine

CIA faculty members created an app that teaches sick children how to manage their pain.

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Keith Corcoran 3d2.jpgtoyota2.jpg

Keith Corcoran

Keith Corcoran is a U.S. Army veteran having trained and served as a Multimedia Illustrator for 6 of his 10 ye...more

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