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Alumni
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Jul 23, 2014

Professor's productive year saw exhibitions, acquisitions, residencies, travel, and press

View details 2014 Student Summer Show

cia exhibition

May 19, 2014

2014 Student Summer Show

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Jul 22, 2014

CIA grad's iconic monument to be rededicated

View details 60 Looney Tunes cartoons coming to the Cinematheque

events

Jul 05, 2014

60 Looney Tunes cartoons coming to the Cinematheque

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social

about 13 hours ago via Facebook

CIA’s Pre-College Program welcomed 85 high school students from around the country this summer. During this two-week residential program, students used the tools and processes otherwise available only to our students. The program culminated in an exhibition and celebration of their work on Friday, July 25. Please join us in congratulating these gifted students and their accomplishments!

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Jul 22, 2014

Thursday night concert series rocks CIA's neighborhood

View details 2014 Faculty Exhibition

cia exhibition

Aug 28, 2014

2014 Faculty Exhibition

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Jun 25, 2014

Cuyahoga County unveils county seal designed by CIA student

View details 2014 Faculty Exhibition Opening Reception

cia exhibition

Aug 28, 2014

2014 Faculty Exhibition Opening Reception

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blog

Jul 29, 2014

7/31-8/2: Looney Tunes finale, The Double, Brasslands & more!

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Aug 20, 2013

CIA named one of the "Best in the Midwest"

View details Filmmaker and author John Waters to present one-man show

events

Sep 27, 2014

Filmmaker and author John Waters to present one-man show

Academics . Courses

Courses Courses

Sculpture: Internship

Course No. SCU399/499  Credits: 0.0

Elective credit can be given on a case-by- case basis for an internship developed by student through the career services office, with advance permission of instructor and head of department.

Sculpture: Multimedia: From Space + Time

Course No. SCU241/341/441  Credits: 3.0

This course is designed to explore materials (traditional and non-traditional) and ideas of sculpture outside of the formats usually associated with it. The goal is for students to push the boundaries of sculpture as installation art, video, and film. Projects will deal with visibility and invisibility, ephemerality, sound, time, gender, and social issues in relation to sculpture, and will use indoor and outdoor site-specific or performance-oriented formats. Fundamental aspects of this course are the analysis, expression, experimentation, and deconstruction of existing values and the reconstruction of one's own relation to popular culture, theory and other fields of interest (such as science, music, philosophy, etc.).

Senior Studio: BFA Research

Course No. PTG421M  Credits: 3.0
Faculty Lane Cooper

Required for all 4th year Painting majors and open as an elective to any senor-level student with a prerequisite of Intro to Painting or permission of the instructor or Painting Chair. This course focuses on developing the student’s individual work as it relates to their subject and their means of making work. Emphasis will be on the strategies for constructing the meaning of the work in terms of materials and the way the work is read by a viewer. Students will read work, develop and discuss intention through critiques and discourse. The goal is to develop an understanding of the criteria, standards and values promoted by the artist and how these come to be understood by their audience by exploring the relationship between subject, form, material and process as they relate to content. Offered fall.

Serious Game Design: Theory + Applications

Course No. BMA308/408  Credits: 3.0

This course introduces the fundamentals of serious or educational game development. The course materials and projects will help students understand how and why games can be used for learning in the fields of health, medicine, science and games for social change. The course exposes students to examples of the current work and research in game design mechanics, game learning mechanics, and assessment mechanics, which are integral to development of successful educational games. Students will be exposed to industry-specific serious games (games for learning, corporate training, news games, games for health, science, exer·games, military games, and games for social change). These examples along with specific lecture topics and materials will allow the student to understand how to develop their own serious game projects by learning specific research methods for understanding content, players and engagement strategies.

Sound Art + New Media

Course No. HCS411  Credits: 3.0
Faculty Christopher Auerbach-Brown

A course on how visual artists (and some composers) use sound in their works. Works discussed in class will include "stand alone" works of sound art, musique concrete, sound sculptures, installation works (using sound as a main component), radio art, film, and internet-based works. Students will be expected to identify differing qualities of sound, and there will be regular listening and reading assignments for each class. Students will also be given written assignments, and will have to compose a work of sound art or sound sculpture as a final project. May be applied as Visual Culture Emphasis course.

Sound Design

Course No. IME211/311  Credits: 0.0
Faculty Kasumi | Sarah Paul

This class is focused on aspects of sound design related to the practice of sonic arts. Sound art is flourishing in museums and galleries, on networks, and performed at festivals and performance venues around the world. Like many genres of contemporary art, sound art is interdisciplinary with investigations in: digital manipulation of sound, sound synthesis, sound installation, sound sculpture, psychoacoustics, field recording, noise composition, integrated sound and image works for pre-recorded presentation or performed live. The influence of these forms on popular music, television and cinema scores will also be explored.

Sound Design

Course No. TIM211.1  Credits: 3.0

This class is focused on aspects of sound design related to the practice of sonic arts. Sound art is flourishing in museums and galleries, on networks, and performed at festivals and performance venues around the world. Like many genres of contemporary art, sound art is interdisciplinary with investigations in: digital manipulation of sound, sound synthesis, sound installation, sound sculpture, psychoacoustics, field recording, noise composition, integrated sound and image works for pre-recorded presentation or performed live. The influence of these forms on popular music, television and cinema scores will also be explored.

Space + Planning Fundamentals

Course No. INTA231A  Credits: 3.0
Faculty Sherri Appleton

This course will cover the basic understanding of space planning and documentation, floor planning and elevations material selection, sample and presentation boards, space and lighting relationships, furniture and mechanical layouts, flow and movement. Open elective, sophomore and above. Offered fall.

Cores + Connections

Our connections are your connections.

While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.

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Community Works

Visiting artists, exhibitions, conference and symposia exploring socially engaged art.

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Cores + Connections

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