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Biomedical Art
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CIA Exhibition: Aug 28, 2014

2014 Faculty Exhibition Opening Reception

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CIA Exhibition: Aug 28, 2014

2014 Faculty Exhibition

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Fall 2014 Open House

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Academics . Biomedical Art . Courses

Biomedical Art Courses

Intro Game Design

Course No. GAME 215  Credits: 3.0
Faculty Jared Bendis

Game design allows artists to create meaningful play and interactive experiences in any medium. This introductory course, which explores both digital and non-digital games, aims to provide a critical vocabulary and historical context for analyzing games as art well as it will also focus on the skills and techniques necessary to incorporate game design into your ongoing art practice. Through a combination of theoretical readings, case studies, critical analysis and design exercises, we will explore the expressive potential of games. You will learn to: identify, create and manipulate core game elements such as player's objective; rule systems; feedback structures; win-loss scenarios; competitive and cooperative dynamics; and different modes of social interaction. Students will get an overview of the game development and design process. Emphasis will be placed on manual and conceptual skills, creating character and scene modules, interface planning and game structure. On completion, students should be able to demonstrate familiarity with production of graphic components optimized for game usage, interactivity and an overall perspective of the game industry.

BMA Student, CWRU Partners Take Prize in App Contest

BMA Student, CWRU Partners Take Prize in App Contest

Team creates phone app that tracks energy usage and customizes energy reports

Meet Your Professors view all

Thomas Nowacki

Thomas Nowacki

Associate Professor/Chair of Biomedical Art

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