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Biomedical Art
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Story: Dec 17, 2014

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CIA Exhibition: Nov 07, 2014

Fall 2014 Exhibitions

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Students capture two of the top prizes in museum's surreal d...

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Spring 2015 Open House

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Academics . Biomedical Art . Courses

Biomedical Art Courses

Game Testing + Level Design

Course No. GAME 318  Credits: 3.0
Faculty Harrison Walsh

Introduction Game Testing/Level Design for Game Design will cover 3D level design for video games. Students will learn how to create and use design documents and sketches/diagrams as well as the student will be able to create a complete level diagram and implement it using a commercial game engines. Student will fully test all stages throughout the level process. Students will use UDK engine. Students will learn tools/skills and concepts used to create game levels in 2D and 3D level design by using architecture theory, concepts of critical path and flow, balancing, lighting, gameplay experience, and various storytelling for level design. Students will learn how to setup testing conditions in different process of making a game/level. Required: Requirement for Game Majors and Open Elective.

BMA Student, CWRU Partners Take Prize in App Contest

BMA Student, CWRU Partners Take Prize in App Contest

Team creates phone app that tracks energy usage and customizes energy reports

Meet Your Professors view all

Thomas Nowacki

Thomas Nowacki

Associate Professor/Chair of Biomedical Art

Thomas is the Chair of and Associate Professor in the Biomedical Art Department at CIA as well as Adjunct Prof...more

Cores + Connections

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While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.

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Visiting artists, exhibitions, conference and symposia exploring socially engaged art.

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Cores + Connections

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