Story: Sep 26, 2014
CIA's Community Works series focuses on socially engaged art...
CIA Exhibition: Aug 28, 2014
2014 Faculty Exhibition
Story: Sep 22, 2014
Television and film writer teaching narrative writing at CIA
Events: Oct 03, 2014
Lunch On Fridays: Haishan Deng
Social: a day ago via Facebook
Rachel Lamping '14 won first place and the audience favorite award at the California International Animation Festival 2014 for her 2D animation, "Different Not ...
Story: Sep 16, 2014
CIA Professor Tina Cassara inspires Sculpture Center exhibit...
Events: Oct 11, 2014
CIA Portfolio Day
Story: Aug 27, 2014
New residence hall welcomes first-year students in comfort, ...
Events: Oct 18, 2014 @ William Busta Gallery in Cleveland, OH
A Creative Life featuring Paul Yanko
Blog: Sep 30, 2014
Bound by Flesh (2012) trailer
Introduction to Game Development
Course No. GAME 322 Credits: 3.0
Faculty Michael Geig
The objective of this course is to provide an introduction to the principles of modern game development and programming. Current video game technologies and development environments will be covered. Topics will include the history of computer games, modern game engines, graphics, physics simulation, AI simulation, sound generation, and network architecture for games. Students will apply theoretical concepts taught during lectures to a series of game design projects. Required of junior Game Design majors. Also open to electives.
Animation Career Review names CIA's Animation and Game Design programs as fifth best in the Midwest, noting our vast classroom/studio space.
2011 Guggenheim Fellowship recipient Kasumi is internationally celebrated as a leading innovator of a new art ...more
While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.