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May 16, 2013
Plain Dealer Reports on the Groundbreaking of the New Gund Building
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about 14 hours ago via Facebook
Class of 2013! See what your fellow alumni are up to and join the conversation in our Alumni Facebook group: http://ow.ly/lfg8B.
story
May 09, 2013
Four High School Students Awarded in CIA's National 2D3D Art + Design Contest
events
May 31, 2013
Cinematheque to Present Two Parallel Comedy Film Series
Academics . Animation . Courses
Game Production II
Course No. TIM321 Credits: 3
Faculty Knut Hybinette
This course is an advance team based course where the whole class is one team for one semester and continuation from Game Production I. Students will create one fully functional Indie Game or Experimental game during the semester. Student will work to develop game from interactive technology that extends beyond the traditional videogame. This could include education, medical, training, autism, conceptual/artistic, policy exploration, analytics, visualization, simulation, the arts, and therapy. This class is required game majors and other advance digital majors. Student activities in this course will reflect the game production pipeline, including project pitches, definition of requirements and design detail. Required: Requirement for Game Majors. Pre-requisite: Game Media Prodcution I.
Sarah Paul
Assistant Professor/Chair of TIME-Digital Arts, Animation
Sarah Paul is chair of the TIME-Digital Arts Department at the Cleveland Institute of Art.more
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