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Story: Sep 22, 2014

Television and film writer teaching narrative writing at CIA

View details 2014 Faculty Exhibition

CIA Exhibition: Aug 28, 2014

2014 Faculty Exhibition

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Story: Sep 10, 2014

Painting chair curates exhibition exploring art, materials

View details Mizoguchi's Greatest Decade

Events: Sep 06, 2014

Mizoguchi's Greatest Decade

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Social: about 15 hours ago via Facebook

"The great picnic," the latest installation by CIA grad Mark Reigelman '06, is featured in designboom magazine. Read the article below.

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Story: Sep 02, 2014

CIA ingenuity will be on display at arts and technology fest...

View details Lunch On Fridays: GM Design

Events: Sep 26, 2014

Lunch On Fridays: GM Design

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Story: Aug 27, 2014

New residence hall welcomes first-year students in comfort, ...

View details Filmmaker and author John Waters to present one-man show

Events: Sep 27, 2014

Filmmaker and author John Waters to present one-man show

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Blog: Sep 22, 2014

Make My Mandala

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Story: Aug 18, 2014

CIA again named to "Best in the Midwest" list

View details A Creative Life featuring Paul Yanko

Events: Oct 18, 2014 @ William Busta Gallery in Cleveland, OH

A Creative Life featuring Paul Yanko

Academics . Animation . Courses

Animation Courses

Design II

Course No. FND 108  Credits: 3.0
Faculty Christi Birchfield | Jimmy Kuehnle | Kathy Buszkiewicz | Kevin Kautenburger | Lauren Herzak-Bauman | Petra Soesemann | Richard Fiorelli
Prerequisite(s) Design I

This course builds on the experiences of Design 1, with compositional and conceptual problems being explored fully in three dimensions in. Form, mass, volume, spatial interactions, material qualities, and physical forces are key factors. Students continue to learn to perceive and control visual relationships within the design structures they make. The aesthetic and conceptual potential of materials and processes (craft) are also vital aspects of this studio course. Creative processes of problem solving through research, investigation and ideation, together with an attitude of discovery, are required for all concept and project explorations. Ideational drawing, model making, material studies, and prototypes contribute to developing ideas to a high and thoughtful level. Various methods and approaches to giving form (such as additive, subtractive, assemblage and joinery) are challenges for every concept explored. Design 2 projects have the potential to be explored as sculpture, functional design, or even as hybrid. Students are challenged to follow their passions and gain experience in self- directing project outcomes. Prerequisite: FND 107 Design I. Offered spring.

CIA's Animation and Game Design programs listed 5th best in the Midwest

CIA's Animation and Game Design programs listed 5th best in the Midwest

Animation Career Review names CIA's Animation and Game Design programs as fifth best in the Midwest, noting our vast classroom/studio space.

Meet Your Professors view all

Lincoln Adams week4cheats1.jpgb.martinattitudescopycopy.jpg

Lincoln Adams

Lecturer

Lincoln Adams is a Gund Award winner and alumnus of the Cleveland Institute of Art who has worked for 15 years...more

Cores + Connections

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While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.

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Community Works

Visiting artists, exhibitions, conference and symposia exploring socially engaged art.

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Cores + Connections

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