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Cinematheque
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Jul 23, 2014

Professor's productive year saw exhibitions, acquisitions, residencies, travel, and press

View details 2014 Student Summer Show

cia exhibition

May 19, 2014

2014 Student Summer Show

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Jul 22, 2014

CIA grad's iconic monument to be rededicated

View details 60 Looney Tunes cartoons coming to the Cinematheque

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Jul 05, 2014

60 Looney Tunes cartoons coming to the Cinematheque

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about 16 hours ago via Facebook

The Beat UPTOWN, a free Thursday night summer concert series, is tonight from 6-9pm! Stop by to listen to live music from Thaddeus Anna Greene. Bring your blankets, chairs and appetites to the corner of Mayfield Road and Euclid, and sample all that #uptowncle has to offer.

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Jul 22, 2014

Thursday night concert series rocks CIA's neighborhood

View details Visiting printmaker Hamanishi demonstrates mezzotint technique

events

Jul 27, 2014

Visiting printmaker Hamanishi demonstrates mezzotint technique

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Jun 25, 2014

Cuyahoga County unveils county seal designed by CIA student

View details 2014 Faculty Exhibition

cia exhibition

Aug 28, 2014

2014 Faculty Exhibition

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Jul 23, 2014

7/24-26: The Lunchbox, Tweety & Sylvester, Richard Myers & more!

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Aug 20, 2013

CIA named one of the "Best in the Midwest"

View details 2014 Faculty Exhibition Opening Reception

cia exhibition

Aug 28, 2014

2014 Faculty Exhibition Opening Reception

Academics . Admissions . Courses

Admissions Courses

Intro Game Design

Course No. GAME215  Credits: 3.0
Faculty Jared Bendis

Game design allows artists to create meaningful play and interactive experiences in any medium. This introductory course, which explores both digital and non-digital games, aims to provide a critical vocabulary and historical context for analyzing games as art well as it will also focus on the skills and techniques necessary to incorporate game design into your ongoing art practice. Through a combination of theoretical readings, case studies, critical analysis and design exercises, we will explore the expressive potential of games. You will learn to: identify, create and manipulate core game elements such as player's objective; rule systems; feedback structures; win-loss scenarios; competitive and cooperative dynamics; and different modes of social interaction. Students will get an overview of the game development and design process. Emphasis will be placed on manual and conceptual skills, creating character and scene modules, interface planning and game structure. On completion, students should be able to demonstrate familiarity with production of graphic components optimized for game usage, interactivity and an overall perspective of the game industry.

Registration Information - Fall 2014

Registration Information - Fall 2014

Click here to access important Fall 2014 registration information and forms necessary to complete registration.

Meet Your Professors view all

Pita Brooks

Pita Brooks

Assistant Director of Admissions

Pita is an advocate and native to this region, and she has been immersed in the Cleveland art scene since chil...more

Cores + Connections

Our connections are your connections.

While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.

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Community Works

Visiting artists, exhibitions, conference and symposia exploring socially engaged art.

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Show the world creativity matters: make a gift to the annual fund.

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Cores + Connections

Learn more about CIA's proven method for academic and professional excellence.