Story: Oct 20, 2014
CIA grad transforms Corvette into canvas on wheels
Events: Nov 06, 2014 @ Cleveland Institute of Art in Cleveland, OH
Unruly Engagements Conference
Story: Oct 16, 2014
Commitment to CIA runs deep for Charles Mayer '64
CIA Exhibition: Nov 07, 2014
Opening Reception Community Works: Artist as Social Agent
Social: 3 days ago via Facebook
CIA and The Euclid Tavern go way, way back. Countless alumni, including renowned rock poster artist Derek Hess ’88, have happy memories of good times and great ...
Story: Aug 27, 2014
New residence hall welcomes first-year students in comfort, ...
Game Testing + Level Design
Introduction Game Testing/Level Design for Game Design will cover 3D level design for video games. Students will learn how to create and use design documents and sketches/diagrams as well as the student will be able to create a complete level diagram and implement it using a commercial game engines. Student will fully test all stages throughout the level process. Students will use UDK engine. Students will learn tools/skills and concepts used to create game levels in 2D and 3D level design by using architecture theory, concepts of critical path and flow, balancing, lighting, gameplay experience, and various storytelling for level design. Students will learn how to setup testing conditions in different process of making a game/level. Required: Requirement for Game Majors and Open Elective.
Watch current students discuss their portfolios and how they have evolved over their career at CIA.
Associate Director of Admissions
Thomas Green, Associate Director of Admissions, works primarily with transfer students and international stude...more
While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.